# On Repair Field Healed

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-16c670d5d38f4155d83d6b6f5019d146d4d68caa%2Fon-repair-field-healed.png?alt=media)

## Description

Event called when an object is healed by a Repair Field

## Node Type

Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.

## Inputs

| Input | Type | Required | Description |
| ----- | ---- | -------- | ----------- |
| N/A   | N/A  | N/A      |             |

## Outputs

| Output               | Type    | Description                                            |
| -------------------- | ------- | ------------------------------------------------------ |
| Repair Field Object  | Object  | Object that is repairing.                              |
| Healed Object        | Object  | Object that is being repaired.                         |
| Healed Amount        | Number  | How much is healed.                                    |
| Full Regen Completed | Boolean | True if the object being healed was healed completely. |

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**Contributors**

AddiCt3d 2CHa0s
