# On Socket Planted

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-77964e921482c434a0fddaa374430f1be8a1885e%2Fon-socket-planted.png?alt=media)

## Description

Event called when an _Object_ is planted into a socket

## Node Type

Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.

## Inputs

| Input | Type | Required | Description |
| ----- | ---- | -------- | ----------- |
| N/A   | N/A  | N/A      |             |

## Outputs

| Output | Type   | Description                                 |
| ------ | ------ | ------------------------------------------- |
| Socket | Object | Which socket an object was planted at.      |
| Player | Object | Player who planted an object at the socket. |
| Object | Object | Object that was planted at the socket.      |

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**Contributors**

AddiCt3d 2CHa0s
