# On Power Seed Picked Up

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-e3ed3ce5a398738926f32de13332ceaf39af50ce%2Fon-power-seed-picked-up.png?alt=media)

## Description

Event called when a player explicitly picks up the given _Power Seed_

(_The above is a deprecated in-game description: this node fires for any seed that is picked up._)

## Node Type

Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.

## Inputs

| Input | Type | Required | Description |
| ----- | ---- | -------- | ----------- |
| N/A   | N/A  | N/A      |             |

## Outputs

| Output           | Type    | Description                                       |
| ---------------- | ------- | ------------------------------------------------- |
| Acquiring Player | Object  | Which player picked up the object.                |
| Power Seed       | Object  | The object that was picked up.                    |
| Pickup Position  | Vector3 | The location of the seed before it was picked up. |

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**Contributors**

AddiCt3d 2CHa0s
