# On Generic Zone Incoming

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-7d2c4a0c745ebb3d87d035cfa635c65f828ccae0%2Fon-generic-zone-incoming.png?alt=media)

## Description

Event called whenever the _Generic Zone_ enters an Incoming state. Does not fire if the Incoming state is disabled.

## Node Type

Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.

## Inputs

| Input        | Type         | Required | Description                             |
| ------------ | ------------ | -------- | --------------------------------------- |
| Generic Zone | Generic Zone | Yes      | Which zone to listen to this event for. |

## Outputs

| Output        | Type   | Description                                 |
| ------------- | ------ | ------------------------------------------- |
| Incoming Time | Number | How many seconds before zone will spawn in. |

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**Contributors**

AddiCt3d 2CHa0s
