# Trigger Custom Event, Global Async

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## Description

Triggers a custom event with a matching _Identifier_ in ANY script brain and resumes execution immediately after triggering. Only triggers **On Custom Event, Global Async** nodes. Unless you have a specific need for asynchronous execution, it is best to use **Trigger Custom Event, Global**.

## Node Type

Nodes fall into two basic categories: Data and Execution. This Execution node triggers other node strings to start firing.

## Inputs

| Input       | Type        | Required | Description                                       |
| ----------- | ----------- | -------- | ------------------------------------------------- |
| Identifier  | String      | Yes      | Triggers a custom Event for this same identifier. |
| Object      | Object      | No       | Will pass this Object through the Event.          |
| Number      | Number      | No       | Will pass this Number through the Event.          |
| Object List | Object List | No       | Will pass this Object List through the Event.     |

## Outputs

| Output | Type | Description |
| ------ | ---- | ----------- |
| (none) | N/A  | N/A         |

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**Contributors**

AddiCt3d 2CHa0s
