> For the complete documentation index, see [llms.txt](https://wiki.thescriptersguild.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.thescriptersguild.com/knowledge/scripting/guides-and-info/skulls-and-sandwiches-cause-shock-damage-on-destruction.md).

# Skulls And Sandwiches Cause Shock Damage On Destruction

Details regarding the shock explosions triggered by the destruction of Generic Skulls and Sandwich objects.

<figure><img src="https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-74e137057d6f7b94c14119a6cbc4254a8f2c8ecf%2Fcover-tsg-placeholder.jpg?alt=media" alt="Cover image"><figcaption></figcaption></figure>

In Halo Infinite, specific items such as the Generic Skull (also known as the Oddball) and various Sandwich objects exhibit unique properties upon being destroyed. These objects release a shock explosion effect similar to that of the Shock Fusion Coil when their health reaches zero.

## Explosion Mechanics and Property Inheritance

The shock explosion triggered on death is a property tied to the Generic Skull/Oddball object. Other items, such as the Normal Sandwich and Mythic Sandwich, inherit this ability because they are built upon the properties of the Oddball.

### Inherited Shock Effects in Sandwiches

When these objects are destroyed, they release an energy discharge akin to the Shock Fusion Coil's effect.

<figure><img src="https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-ea001d1cc928198a458a1258abdde240305c2fc3%2F2026-08-15_HaloInfinite-yAKj.webp?alt=media" alt="Cover image"><figcaption></figcaption></figure>

{% file src="/files/lVdKL8gqrhhepdqFGZbZ" %}
This video demonstrates the effect of an object's death causing a shock explosion.
{% endfile %}

## Destruction Methods and Health Management

The default health for the Generic Skull, Normal Sandwich, and Mythic Sandwich is 10,000. There are several ways these objects can be destroyed:

* **Natural Means:** High-velocity impacts or bullet impacts from weaponry.
* **Scripting:** Using the [Damage Object](/scripting/nodes/objects/damage-object.md) node to manually reduce an object's health via logic.

{% hint style="info" %}
The [Set Object Health](/scripting/nodes/objects/set-object-health.md) node can be used during scripting to lower the default 10,000 health value, making objects easier for players to destroy using gunfire.
{% endhint %}

<figure><img src="https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-603b2bd97051adf63104b6d2e563f29e4121e979%2F2026-08-15_HaloInfinite-EFhH.webp?alt=media" alt="Cover image"><figcaption></figcaption></figure>

{% file src="/files/pRS3kQ2dP2CvVDRnafmy" %}
This video shows an object being destroyed by gunfire, resulting in a shock explosion.
{% endfile %}

***

## Source Data

* Discord thread: [Skulls And Sandwiches Cause Shock Damage On Destruction](https://discord.com/channels/220766496635224065/1538162365441380473/1538162365441380473)

#### <mark style="color:green;">Contributors</mark>

Okom
