# Forge

- [Forge Basics and UI](https://wiki.thescriptersguild.com/forge/forge-basics-and-ui.md): Topics about the basics of what Forge is in Halo Infinite and how to use its features.
- [Loading Into Forge](https://wiki.thescriptersguild.com/forge/forge-basics-and-ui/loading-into-forge.md): How to load into a map using the Forge level editor tool in Halo Infinite.
- [Forge Canvases](https://wiki.thescriptersguild.com/forge/forge-basics-and-ui/loading-into-forge/forge-canvases.md)
- [Baked-In Map Data](https://wiki.thescriptersguild.com/forge/forge-basics-and-ui/loading-into-forge/baked-in-map-data.md)
- [Forge Interface](https://wiki.thescriptersguild.com/forge/forge-basics-and-ui/forge-interface.md): Explanations of the interface and all of it's menus within Forge's level editor.
- [Object Browser](https://wiki.thescriptersguild.com/forge/forge-basics-and-ui/forge-interface/object-browser.md): An interface that displays a list of objects to spawn in Forge.
- [Forge Kit Objects](https://wiki.thescriptersguild.com/forge/forge-basics-and-ui/forge-interface/object-browser/forge-kit-objects.md)
- [Forge Object List](https://wiki.thescriptersguild.com/forge/forge-basics-and-ui/forge-interface/object-browser/forge-object-list.md): All spawnable objects from the Object Browser in Halo Infinite Forge.
- [Hidden Forge Objects](https://wiki.thescriptersguild.com/forge/forge-basics-and-ui/forge-interface/object-browser/hidden-forge-objects.md): Halo Infinite Forge objects that can't be found in the normal Object Browser.
- [Object Properties](https://wiki.thescriptersguild.com/forge/forge-basics-and-ui/forge-interface/object-properties.md): An interface that displays adjustable properties for the selected objects.
- [Folders](https://wiki.thescriptersguild.com/forge/forge-basics-and-ui/forge-interface/folders.md): An interface that allows for object organization with folders.
- [Basic Folder Structure](https://wiki.thescriptersguild.com/forge/forge-basics-and-ui/forge-interface/folders/basic-folder-structure.md): Examples of a basic folder structure to use on Halo Infinite Forge maps.
- [Advanced Folder Structure](https://wiki.thescriptersguild.com/forge/forge-basics-and-ui/forge-interface/folders/advanced-folder-structure.md): Examples of an advanced folder structure to use on Halo Infinite Forge maps.
- [Map Options](https://wiki.thescriptersguild.com/forge/forge-basics-and-ui/forge-interface/map-options.md): An interface that displays adjustable options and information about the map.
- [Tool Settings](https://wiki.thescriptersguild.com/forge/forge-basics-and-ui/forge-interface/tool-settings.md)
- [Debug Element Display Options](https://wiki.thescriptersguild.com/forge/forge-basics-and-ui/forge-interface/tool-settings/debug-element-display-options.md)
- [Controls and Shortcuts](https://wiki.thescriptersguild.com/forge/forge-basics-and-ui/controls-and-shortcuts.md)
- [Coordinate System and Spaces](https://wiki.thescriptersguild.com/forge/forge-basics-and-ui/coordinate-system-and-spaces.md)
- [Working with Objects](https://wiki.thescriptersguild.com/forge/forge-basics-and-ui/working-with-objects.md)
- [Editor Modes](https://wiki.thescriptersguild.com/forge/forge-basics-and-ui/editor-modes.md)
- [Saving Assets](https://wiki.thescriptersguild.com/forge/forge-basics-and-ui/saving-assets.md)
- [Forge Terminology](https://wiki.thescriptersguild.com/forge/forge-basics-and-ui/forge-terminology.md)
- [Layout](https://wiki.thescriptersguild.com/forge/layout.md): Topics about using the Forge tool efficiently to create geometry and visual art for a level.
- [Level Design](https://wiki.thescriptersguild.com/forge/layout/level-design.md): Topics about the planning and creation of working and correctly scaled basic geometry for your level.
- [Blockout Best Practices](https://wiki.thescriptersguild.com/forge/layout/level-design/blockout-best-practices.md)
- [Metrics](https://wiki.thescriptersguild.com/forge/layout/level-design/metrics.md): Data about the standard measurements used for players and level geometry in Halo Infinite.
- [Level Geometry Metrics](https://wiki.thescriptersguild.com/forge/layout/level-design/metrics/level-geometry-metrics.md)
- [Map Scaling](https://wiki.thescriptersguild.com/forge/layout/level-design/metrics/map-scaling.md)
- [Movement and Player Character Info](https://wiki.thescriptersguild.com/forge/layout/level-design/metrics/movement-and-player-character-information.md)
- [Terrain](https://wiki.thescriptersguild.com/forge/layout/level-design/terrain.md): Topics about the various terrain objects in Halo Infinite and how to manipulate them to create smooth terrain.
- [TI and Non-TI Terrain](https://wiki.thescriptersguild.com/forge/layout/level-design/terrain/ti-and-non-ti-terrain.md)
- [Terrain Guidelines](https://wiki.thescriptersguild.com/forge/layout/level-design/terrain/terrain-guidelines.md)
- [Planning the Location and Orientation of Your Map](https://wiki.thescriptersguild.com/forge/layout/level-design/planning-the-location-and-orientation-of-your-map.md)
- [Designing For Halo](https://wiki.thescriptersguild.com/forge/layout/level-design/designing-for-halo.md)
- [Level Art](https://wiki.thescriptersguild.com/forge/layout/level-art.md): Topics about creating level art for a map, how to do it efficiently and understand what the limits are of Halo Infinite's Forge tool when it comes to arting a level.
- [Creating an Art Palette](https://wiki.thescriptersguild.com/forge/layout/level-art/creating-an-art-palette.md)
- [Art Techniques](https://wiki.thescriptersguild.com/forge/layout/level-art/art-techniques.md)
- [Spawning](https://wiki.thescriptersguild.com/forge/spawning.md): Topics about player spawning in Halo Infinite, and how to influence it.
- [Initial Spawning](https://wiki.thescriptersguild.com/forge/spawning/initial-spawning.md): Topics about initially spawning on a level in Halo Infinite.
- [Team Intro Spawns](https://wiki.thescriptersguild.com/forge/spawning/initial-spawning/team-intro-spawns.md): Team Intro Spawns are the main way for players to initially spawn in team-based modes.
- [Initial Spawn Points](https://wiki.thescriptersguild.com/forge/spawning/initial-spawning/initial-spawn-points.md)
- [Backup Spawn Points](https://wiki.thescriptersguild.com/forge/spawning/initial-spawning/backup-spawn-points.md): Information about what Backup Spawn Points do and some issues that they cause.
- [Respawning](https://wiki.thescriptersguild.com/forge/spawning/respawning.md): Topics about respawning on a level in Halo Infinite.
- [Respawn Points](https://wiki.thescriptersguild.com/forge/spawning/respawning/respawn-points.md)
- [Respawn Point Count Reference](https://wiki.thescriptersguild.com/forge/spawning/respawning/respawn-points/respawn-point-count-reference.md)
- [Reviving a Player](https://wiki.thescriptersguild.com/forge/spawning/respawning/reviving-a-player.md)
- [Spawn Influence](https://wiki.thescriptersguild.com/forge/spawning/spawn-influence.md): Topics about the various ways of influencing player spawn weighting on a level in Halo Infinite.
- [Spawn Volumes](https://wiki.thescriptersguild.com/forge/spawning/spawn-influence/spawn-volumes.md): Spawn Volumes are used to adjust the weighting of spawns points inside it or to disable them completely.
- [FFA & Spawn Volumes](https://wiki.thescriptersguild.com/forge/spawning/spawn-influence/spawn-volumes/ffa-and-spawn-volumes.md)
- [Weighting Respawn Volumes (old)](https://wiki.thescriptersguild.com/forge/spawning/spawn-influence/spawn-volumes/weighting-respawn-volumes.md): Setting up your map to support different game modes with separate respawn combinations. This tutorial will focus on setting up the map for CTF game modes.
- [Player-Based Spawn Influence](https://wiki.thescriptersguild.com/forge/spawning/spawn-influence/player-based-spawn-influence.md)
- [Spawn Order](https://wiki.thescriptersguild.com/forge/spawning/spawn-order.md)
- [Gameplay](https://wiki.thescriptersguild.com/forge/gameplay.md): Topics about gameplay objects in Halo Infinite, their purposes and properties.
- [Sandbox](https://wiki.thescriptersguild.com/forge/gameplay/sandbox.md): Topics about sandbox objects in Halo Infinite, their purposes and properties.
- [Weapons](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/weapons.md): Topics about the weapons in Halo Infinite. What weapons are available in the sandbox and how to spawn them.
- [All Weapons](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/weapons/all-weapons.md)
- [Weapon Classes](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/weapons/all-weapons/weapon-classes.md)
- [Variants (old)](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/weapons/all-weapons/variants.md)
- [Weapon Spawning](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/weapons/weapon-spawning.md): Different ways of spawning in weapons on a level in Halo Infinite.
- [Weapon Racks](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/weapons/weapon-spawning/weapon-racks.md)
- [Weapon Pads](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/weapons/weapon-spawning/weapon-pads.md)
- [Weapon Trunks](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/weapons/weapon-spawning/weapon-trunks.md)
- [Classic Weapon Spawns](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/weapons/weapon-spawning/classic-weapon-spawns.md)
- [Weapon Pods](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/weapons/weapon-spawning/weapon-pods.md)
- [Weapon Objects](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/weapons/weapon-spawning/weapon-objects.md)
- [Weapon Data](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/weapons/weapon-data.md): A compilation of technical information about weapons in Halo Infinite.
- [Equipment](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/equipment.md): Topics about the equipment in Halo Infinite. What equipment are available in the sandbox and how to spawn them.
- [All Equipment](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/equipment/all-equipment.md)
- [Equipment Tiers](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/equipment/all-equipment/equipment-tiers.md)
- [Fusion Coils (old)](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/equipment/all-equipment/fusion-coils.md)
- [Equipment Spawning](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/equipment/equipment-spawning.md): Different ways of spawning in equipment on a level in Halo Infinite.
- [Equipment Dispensers](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/equipment/equipment-spawning/equipment-dispensers.md)
- [Power Equipment Dispensers](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/equipment/equipment-spawning/power-equipment-dispensers.md)
- [Classic Equipment Spawns](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/equipment/equipment-spawning/classic-equipment-spawns.md)
- [Equipment Pods](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/equipment/equipment-spawning/equipment-pods.md)
- [All Grenades](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/equipment/all-grenades.md)
- [Grenade Spawning](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/equipment/grenade-spawning.md): Different ways of spawning in grenades on a level in Halo Infinite.
- [Grenade Dispensers](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/equipment/grenade-spawning/grenade-dispensers.md)
- [Classic Grenade Spawns](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/equipment/grenade-spawning/classic-grenade-spawns.md)
- [Grenade Objects](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/equipment/grenade-spawning/grenade-objects.md)
- [Vehicles](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/vehicles.md): Topics about the vehicles in Halo Infinite. What vehicles are available in the sandbox and how to spawn them.
- [All Vehicles](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/vehicles/all-vehicles.md)
- [Vehicle Classes](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/vehicles/all-vehicles/vehicle-classes.md)
- [Vehicle Spawning](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/vehicles/vehicle-spawning.md): Different ways of spawning in vehicles on a level in Halo Infinite.
- [Vehicle Spawners](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/vehicles/vehicle-spawning/vehicle-spawners.md)
- [Classic Vehicle Spawns](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/vehicles/vehicle-spawning/classic-vehicle-spawns.md)
- [Vehicle Objects](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/vehicles/vehicle-spawning/vehicle-objects.md)
- [Vehicle Data](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/vehicles/vehicle-data.md): A compilation of technical information about vehicles in Halo Infinite.
- [Ordnance Pods](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/ordnance-pods.md)
- [Ordnance Pod Count Reference](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/ordnance-pods/ordnance-pod-count-reference.md)
- [Spawn Properties](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/spawn-properties.md)
- [343 Default Spawn Properties Reference](https://wiki.thescriptersguild.com/forge/gameplay/sandbox/spawn-properties/default-spawn-properties-reference.md): The spawn properties of all spawnable items with the "343 Default" spawn property on 70 different gamemodes.
- [Cameras](https://wiki.thescriptersguild.com/forge/gameplay/cameras.md): Topics about the camera objects in Halo Infinite's Forge tool.
- [Map Intro Cameras](https://wiki.thescriptersguild.com/forge/gameplay/cameras/map-intro-cameras.md)
- [Intro Cameras in Forge (old)](https://wiki.thescriptersguild.com/forge/gameplay/cameras/map-intro-cameras/intro-cameras-in-forge-old.md)
- [Winning Team Outro](https://wiki.thescriptersguild.com/forge/gameplay/cameras/winning-team-outro.md)
- [Launchers and Lifts](https://wiki.thescriptersguild.com/forge/gameplay/launchers-and-lifts.md)
- [Teleporters](https://wiki.thescriptersguild.com/forge/gameplay/teleporters.md)
- [Audio](https://wiki.thescriptersguild.com/forge/gameplay/audio.md): Topics about the capabilities of audio manipulation in Halo Infinite's Forge tool.
- [Audio Emitters](https://wiki.thescriptersguild.com/forge/gameplay/audio/audio-emitters.md)
- [3D Audio](https://wiki.thescriptersguild.com/forge/gameplay/audio/3d-audio.md)
- [Optimizing Audio Generation](https://wiki.thescriptersguild.com/forge/gameplay/audio/optimizing-audio-generation.md)
- [Building Audio](https://wiki.thescriptersguild.com/forge/gameplay/audio/building-audio.md)
- [Audio Build Errors](https://wiki.thescriptersguild.com/forge/gameplay/audio/building-audio/audio-build-errors.md)
- [Named Location Volumes](https://wiki.thescriptersguild.com/forge/gameplay/named-location-volumes.md): Named Location Volumes are used to assign names to marked areas of the map. These names can be seen in the player's HUD next to the Motion Tracker.
- [Containment](https://wiki.thescriptersguild.com/forge/gameplay/containment.md): Topics about gameplay containment measures in Halo Infinite's Forge tool. Efforts used to keep players within the intended play-area.
- [Blockers](https://wiki.thescriptersguild.com/forge/gameplay/containment/blockers.md)
- [Kill Zones](https://wiki.thescriptersguild.com/forge/gameplay/containment/kill-zones.md)
- [Safe Volumes](https://wiki.thescriptersguild.com/forge/gameplay/containment/safe-volumes.md)
- [Modes](https://wiki.thescriptersguild.com/forge/modes.md): Topics about all the official modes in Halo Infinite and how to set them up in the Forge tool.
- [Invasion](https://wiki.thescriptersguild.com/forge/modes/invasion.md): Guidelines for configuring maps to support the official Invasion game mode.
- [Slayer](https://wiki.thescriptersguild.com/forge/modes/slayer.md)
- [Capture The Flag](https://wiki.thescriptersguild.com/forge/modes/capture-the-flag.md): The gameplay loop and different variants of the Capture The Flag mode in Halo Infinite.
- [Standard CTF](https://wiki.thescriptersguild.com/forge/modes/capture-the-flag/standard-ctf.md)
- [One Flag CTF](https://wiki.thescriptersguild.com/forge/modes/capture-the-flag/one-flag-ctf.md)
- [Neutral CTF](https://wiki.thescriptersguild.com/forge/modes/capture-the-flag/neutral-ctf.md)
- [BTB:CTF](https://wiki.thescriptersguild.com/forge/modes/capture-the-flag/btb-ctf.md)
- [Husky Raid](https://wiki.thescriptersguild.com/forge/modes/capture-the-flag/husky-raid.md)
- [Capture The Flag (old)](https://wiki.thescriptersguild.com/forge/modes/capture-the-flag/capture-the-flag-old.md)
- [Strongholds](https://wiki.thescriptersguild.com/forge/modes/strongholds.md)
- [King of The Hill](https://wiki.thescriptersguild.com/forge/modes/king-of-the-hill.md)
- [Oddball](https://wiki.thescriptersguild.com/forge/modes/oddball.md)
- [Firefight](https://wiki.thescriptersguild.com/forge/modes/firefight.md): The gameplay loop and different variants of the Firefight mode in Halo Infinite.
- [Firefight KOTH](https://wiki.thescriptersguild.com/forge/modes/firefight/firefight-koth.md): How to configure your own Firefight KOTH modes and levels.
- [Mode Options](https://wiki.thescriptersguild.com/forge/modes/firefight/firefight-koth/mode-options.md): Defaults for the standard Firefight KOTH mode from 343.
- [Firefight Custom](https://wiki.thescriptersguild.com/forge/modes/firefight/firefight-custom.md)
- [Infection](https://wiki.thescriptersguild.com/forge/modes/infection.md)
- [Land Grab](https://wiki.thescriptersguild.com/forge/modes/land-grab.md)
- [Attrition](https://wiki.thescriptersguild.com/forge/modes/attrition.md)
- [Dodgeball](https://wiki.thescriptersguild.com/forge/modes/attrition/dodgeball.md)
- [Elimination](https://wiki.thescriptersguild.com/forge/modes/attrition/elimination.md)
- [Extraction](https://wiki.thescriptersguild.com/forge/modes/extraction.md)
- [Total Control](https://wiki.thescriptersguild.com/forge/modes/total-control.md)
- [Stockpile](https://wiki.thescriptersguild.com/forge/modes/stockpile.md)
- [Big Team Battle Heavies](https://wiki.thescriptersguild.com/forge/modes/big-team-battle-heavies.md)
- [Minigame](https://wiki.thescriptersguild.com/forge/modes/minigame.md)
- [Nav Mesh](https://wiki.thescriptersguild.com/forge/nav-mesh.md): Topics about Nav Mesh and NPC Units in Halo Infinite, and how to implement them with the Forge tool.
- [Nav Objects](https://wiki.thescriptersguild.com/forge/nav-mesh/nav-objects.md): Objects used to alter the generation of nav mesh in Halo Infinite's Forge
- [Nav Seed Points](https://wiki.thescriptersguild.com/forge/nav-mesh/nav-objects/nav-seed-points.md)
- [Nav Helpers](https://wiki.thescriptersguild.com/forge/nav-mesh/nav-objects/nav-helpers.md)
- [Nav Cutters](https://wiki.thescriptersguild.com/forge/nav-mesh/nav-objects/nav-cutters.md)
- [Bot Nav Markers](https://wiki.thescriptersguild.com/forge/nav-mesh/nav-objects/bot-nav-markers.md)
- [Nav Mesh Generation](https://wiki.thescriptersguild.com/forge/nav-mesh/nav-mesh-generation.md): Topics about nav mesh generation in Halo Infinite using the Forge tool.
- [Nav Mesh Generation Root Points](https://wiki.thescriptersguild.com/forge/nav-mesh/nav-mesh-generation/nav-mesh-generation-root-points.md): What Nav mesh generation Root Points are and how they behave.
- [Optimizing Nav Mesh Generation](https://wiki.thescriptersguild.com/forge/nav-mesh/nav-mesh-generation/optimizing-nav-mesh-generation.md)
- [Hiding Objects During Nav Mesh Generation (old)](https://wiki.thescriptersguild.com/forge/nav-mesh/nav-mesh-generation/optimizing-nav-mesh-generation/hiding-objects-during-nav-mesh-generation.md)
- [Building Nav Mesh](https://wiki.thescriptersguild.com/forge/nav-mesh/nav-mesh-generation/building-nav-mesh.md)
- [Fixing Nav Mesh Build Issues](https://wiki.thescriptersguild.com/forge/nav-mesh/nav-mesh-generation/building-nav-mesh/fixing-nav-mesh-build-issues.md): Solutions to common errors that prevent Nav Mesh from building.
- [How To Use Nav Mesh (old)](https://wiki.thescriptersguild.com/forge/nav-mesh/nav-mesh-generation/building-nav-mesh/how-to-use-nav-mesh.md): Properly setup your Forge map that supports Bot gameplay.
- [NPC Units](https://wiki.thescriptersguild.com/forge/nav-mesh/npc-units.md): Topics about bots and AI in Halo Infinite that utilize nav mesh pathfinding to navigate around levels and make decisions.
- [Bots](https://wiki.thescriptersguild.com/forge/nav-mesh/npc-units/bots.md): Details about bots in Halo Infinite.
- [Bot Difficulties](https://wiki.thescriptersguild.com/forge/nav-mesh/npc-units/bots/bot-difficulties.md)
- [Bot Spawning](https://wiki.thescriptersguild.com/forge/nav-mesh/npc-units/bots/bot-spawning.md)
- [AI](https://wiki.thescriptersguild.com/forge/nav-mesh/npc-units/ai.md): Topics about
- [All AI Character Types](https://wiki.thescriptersguild.com/forge/nav-mesh/npc-units/ai/all-ai-character-types.md)
- [AI Spawning](https://wiki.thescriptersguild.com/forge/nav-mesh/npc-units/ai/ai-spawning.md)
- [AI Droppod Spawner](https://wiki.thescriptersguild.com/forge/nav-mesh/npc-units/ai/ai-spawning/ai-droppod-spawner.md)
- [AI Phantom Spawner](https://wiki.thescriptersguild.com/forge/nav-mesh/npc-units/ai/ai-spawning/ai-phantom-spawner.md)
- [AI Spawner](https://wiki.thescriptersguild.com/forge/nav-mesh/npc-units/ai/ai-spawning/ai-spawner.md)
- [AI Vehicle Spawner](https://wiki.thescriptersguild.com/forge/nav-mesh/npc-units/ai/ai-spawning/ai-vehicle-spawner.md)
- [Behavior](https://wiki.thescriptersguild.com/forge/nav-mesh/npc-units/behavior.md)
- [Ambitions](https://wiki.thescriptersguild.com/forge/nav-mesh/npc-units/ambitions.md)
- [Max Jump Heights and Distances](https://wiki.thescriptersguild.com/forge/nav-mesh/npc-units/max-jump-heights-and-distances.md)
- [Lighting](https://wiki.thescriptersguild.com/forge/lighting.md): Topics about the lighting of a level in Halo Infinite, and the capabilities of it.
- [Settings, Object-Based Lighting](https://wiki.thescriptersguild.com/forge/lighting/settings-object-based-lighting.md): Adjustable lighting settings within a light source object.
- [Basic Light Settings](https://wiki.thescriptersguild.com/forge/lighting/settings-object-based-lighting/basic-light-settings.md)
- [Minimal Roughness](https://wiki.thescriptersguild.com/forge/lighting/settings-object-based-lighting/minimal-roughness.md)
- [Near/Far Begin](https://wiki.thescriptersguild.com/forge/lighting/settings-object-based-lighting/near-far-begin.md)
- [First Person Contact Shadows](https://wiki.thescriptersguild.com/forge/lighting/settings-object-based-lighting/first-person-contact-shadows.md)
- [Cone](https://wiki.thescriptersguild.com/forge/lighting/settings-object-based-lighting/cone.md)
- [Animation](https://wiki.thescriptersguild.com/forge/lighting/settings-object-based-lighting/animation.md)
- [Oriented Bounding Box (OBB)](https://wiki.thescriptersguild.com/forge/lighting/settings-object-based-lighting/obb.md)
- [Area Light](https://wiki.thescriptersguild.com/forge/lighting/settings-object-based-lighting/area-light.md)
- [Light Group](https://wiki.thescriptersguild.com/forge/lighting/settings-object-based-lighting/light-group.md)
- [Light Objects (old)](https://wiki.thescriptersguild.com/forge/lighting/settings-object-based-lighting/light-objects.md)
- [Settings, Global Lighting](https://wiki.thescriptersguild.com/forge/lighting/settings-global-lighting.md): Adjustable lighting settings on a global, level-wide scale.
- [Sun](https://wiki.thescriptersguild.com/forge/lighting/settings-global-lighting/sun.md)
- [Sky](https://wiki.thescriptersguild.com/forge/lighting/settings-global-lighting/sky.md)
- [Light Bounce](https://wiki.thescriptersguild.com/forge/lighting/settings-global-lighting/light-bounce.md)
- [Fog](https://wiki.thescriptersguild.com/forge/lighting/settings-global-lighting/fog.md)
- [Fog (old)](https://wiki.thescriptersguild.com/forge/lighting/settings-global-lighting/fog-old.md)
- [Tool Settings (old)](https://wiki.thescriptersguild.com/forge/lighting/settings-global-lighting/tool-settings.md)
- [Light Bounce (old)](https://wiki.thescriptersguild.com/forge/lighting/settings-global-lighting/light-bounce-old.md)
- [Sunlight (old)](https://wiki.thescriptersguild.com/forge/lighting/settings-global-lighting/sky-light.md)
- [Sky Rendering (old)](https://wiki.thescriptersguild.com/forge/lighting/settings-global-lighting/sky-rendering.md)
- [Sunlight & Sun Direction (old)](https://wiki.thescriptersguild.com/forge/lighting/settings-global-lighting/sunlight-and-sun-direction.md)
- [Lighting Modifiers](https://wiki.thescriptersguild.com/forge/lighting/lighting-modifiers.md): Ways to modify the light bounce data accuracy and reflections on a level.
- [Light Probes](https://wiki.thescriptersguild.com/forge/lighting/lighting-modifiers/light-probes.md)
- [Reflections](https://wiki.thescriptersguild.com/forge/lighting/lighting-modifiers/reflections.md)
- [Reflection Volumes](https://wiki.thescriptersguild.com/forge/lighting/lighting-modifiers/reflections/reflection-volumes.md)
- [Building Reflection Volumes](https://wiki.thescriptersguild.com/forge/lighting/lighting-modifiers/reflections/reflection-volumes/building-reflection-volumes.md)
- [Light Probe Marker (old)](https://wiki.thescriptersguild.com/forge/lighting/lighting-modifiers/light-probe-marker.md)
- [Level Bound Probes (old)](https://wiki.thescriptersguild.com/forge/lighting/lighting-modifiers/level-bound-probes.md)
- [Reflection Volumes (old)](https://wiki.thescriptersguild.com/forge/lighting/lighting-modifiers/reflection-volumes-old.md)
- [Cubemaps](https://wiki.thescriptersguild.com/forge/lighting/lighting-modifiers/reflection-volumes-old/cubemaps.md)
- [Building Lighting](https://wiki.thescriptersguild.com/forge/lighting/building-lighting.md)
- [Light Probe Blending Issues](https://wiki.thescriptersguild.com/forge/lighting/building-lighting/light-probe-blending-issues.md)
- [FX](https://wiki.thescriptersguild.com/forge/lighting/fx.md): FX objects are visual effects used to enhance the environment art of a level.
- [Lighting FX Objects](https://wiki.thescriptersguild.com/forge/lighting/fx/lighting-fx-objects.md)
- [FX-Emitting Objects](https://wiki.thescriptersguild.com/forge/lighting/fx/fx-emitting-objects.md)
- [Standards](https://wiki.thescriptersguild.com/forge/standards.md): Standards used on Halo Infinite levels to ensure consistent and smooth flow of gameplay.
- [Mode Setup](https://wiki.thescriptersguild.com/forge/standards/mode-setup.md): Setup standards and requirements for different mode experiences.
- [Arena](https://wiki.thescriptersguild.com/forge/standards/mode-setup/arena.md)
- [Ranked](https://wiki.thescriptersguild.com/forge/standards/mode-setup/ranked.md)
- [Big Team Battle](https://wiki.thescriptersguild.com/forge/standards/mode-setup/big-team-battle.md)
- [Squad Battle](https://wiki.thescriptersguild.com/forge/standards/mode-setup/squad-battle.md)
- [Free For All](https://wiki.thescriptersguild.com/forge/standards/mode-setup/free-for-all.md)
- [Map Requirements](https://wiki.thescriptersguild.com/forge/standards/map-requirements.md)
- [Object Limits](https://wiki.thescriptersguild.com/forge/standards/object-limits.md): An analysis of Forge object limits, focusing on the Forge Simulation and Static Geometry budgets and the impact of telescoping objects.


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