TSG Tornado
A plug-and-play script for Halo Infinite that creates a tornado effect by pulling, spinning, and lifting objects within an area monitor.
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A plug-and-play script for Halo Infinite that creates a tornado effect by pulling, spinning, and lifting objects within an area monitor.

TSG Tornado is a plug-and-play script designed for easy integration into any Halo Infinite map. It creates a vortex-like effect that influences the movement and rotation of objects within its area monitor.
The script's functionality is driven by three primary mechanical components that determine how entities within the tornado's influence behave:
Pull: Defines the strength with which objects are drawn toward the center of the tornado.
Spin: Controls the amount of rotational force applied to objects.
Lift: Dictates the height to which objects are elevated while inside the effect.
The behavior of these three components can be adjusted by modifying the scalar values of the Scale Vector nodes within the script.
The script is designed to be "plug-and-play," allowing it to be added to existing maps with minimal setup.
To change the intensity or characteristics of the tornado, users can interact with the Scale Vector nodes to scale the pull, spin, and lift values.

The script includes lightning flashes as a visual addition to the tornado effect.
In testing environments, such as Operation Eden, the script has demonstrated the ability to affect various entities, including vehicles and AI.
AI Interaction: AI entities have been observed to remain active while caught in the effect; for example, a Ghost may continue to fire its weapon while being spun by the tornado.
Entity Influence: The script is capable of causing vehicles and AI to spin around the center of the tornado's area monitor.
Discord thread: TSG Tornado
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